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Characterisation Marches On: In the original gamebooks Grieve Marlock comes across as a brutal dictator the RPG gives him a much more sympathetic light as a man of honour and genuine patriotism while the Royalists are treated less sympathetically turning the Sokaran Civil War from Black and White Morality to Grey and Grey Morality.Surprisingly, this doesn't affect anything in Uttaku. You can also lose your face at one point.The Blank: The leader of Uttaku, in The Court of Hidden Faces, is whoever is born without a face, once a generation.An Adventurer Is You: You can choose your name, gender and class, or take a pick from one of six pre-defined characters.
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A Homeowner Is You: You can buy a townhouse in each town.
#THE FABLED LANDS GAMEBOOKS SERIES#
The RPG features slightly expanded rules and a series of supplements detailing the various lands - the first (about Sokara) has since been published. In 2011 a Tabletop RPG based on the series was released. So, anybody who enjoyed the series (whether in its original format or the Java version) and would like a chance to fully explore its realm should.well, Thompson and Morris can probably say it better than anyone on this wiki could. aaaaand the series is now back in print, with the prospect of having all 12 books released ( if the first 6 sell well enough). Oh, a Java version of the first 6 books is available here which has all the blessings of the original authors, go play it, now!. Also, (unlike DND) the series was meant for a single player rather than a group of people. There were 6 stats to keep track of (as opposed to FF's 3), but players only needed a pair of regular 6-sided dice (as opposed to DND's specialized dice). The gameplay complexity fell somewhere between Fighting Fantasy and Dungeons and Dragons. Unfortunately, Morris and Thomson underestimated the production costs, and only six of a planned twelve books were ever published, but There Was Much Rejoicing when this was announced. Heck, you didn't even have to start with the first book unless you wanted to. Also you could travel between books in any order you wanted. The more books you had, the more of the world you could explore and the more adventures you could have. Each book would allow you to explore a different area in the series's fantasy world (the titular Fabled Lands), and all the books were connected to one another so you could literally go from one book to the other on the same playthrough. See, it differed from other gamebooks at the time by giving you a Wide Open Sandbox to have fun in. It was first released in the mid-nineties, and, to this day, is probably the most elaborate gamebook series ever written. Fabled Lands is a series of Choose Your Own Adventure gamebooks that were written by Dave Morris and Jamie Thomson.
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